About The Last Trick-or-Treat
Halloween, 1994. Every kid in Hollow Creek knows to skip the last house on Cutter’s Lane, because its porch light has not been on for thirty years. Tonight it is. Your little brother ran up the steps, dropped his pillowcase of candy on the porch and ran straight home. One of you goes up to the house; the other stays under the streetlight with the walkie-talkie, the trick-or-treat map and everything the town would rather forget.
CouchEscape, the escape room label of Orbitlet Studio, builds every room around one rule: no lock can be opened by one person alone. The pages are split between Player A (Inside the House) and Player B (On the Street), so you have to describe what you see to each other. It is a ghost story for ages 10 and up, spooky but never gory, with no jump scares and four different endings. The same room also plays free in the browser, one screen per player.
How to play in one minute
- Print the PDF on plain paper. Player A takes the Inside the House pages, Player B the On the Street pages. Do not read each other’s pages.
- Sit where you cannot see each other’s paper, or play on a phone call.
- Work the locks in order; each one says what it needs, and only the two of you together have all of it.
- Some cards open only after a named lock: keep them face down until then.
- Stuck? The hint pages give three levels per lock. Answers are on the last page. Nothing is timed.
What’s in the PDF
- 27 pages in US Letter or A4: rules, the case, both players’ pages, hints and answers.
- Plain paper and any home printer; no scissors or props.
- One copy per pair. For a party or a class, print one copy for each pair and let them play in parallel.
- Read it first if you are playing with a sensitive child: it is a story about a boy who went missing on Halloween.
In the PDF
- how to play page
- Player A pages (Inside the House)
- Player B pages (On the Street)
- three-level hint pages
- answers page




