About Orchard
Orchard is a solo card-laying game by Mark Tuck that won the 2018 9-Card Nanogame Print and Play Design Contest and the 2018 Golden Geek award for best print-and-play game. Each card shows a small grid of fruit trees. You lay cards so their trees overlap trees of the same fruit already in your orchard, and every overlap brings in more of the harvest.
It is one of the most popular free solo print and play games: a few minutes to learn, under ten minutes to play, and easy to carry in a mint tin. The designer has since posted monthly solo challenges and score targets in the BoardGameGeek files, which give it a long life.
How to play in one minute
- Shuffle the 18 cards and use 9 of them for a game. Place one card to start your orchard.
- Play one card at a time, overlapping part of the orchard. Trees that land on a tree of the same fruit are harvested.
- Each matching overlap harvests that fruit: place or raise a die of that fruit’s colour to track the growing harvest.
- The 2 rotten-fruit cubes let you make a placement you could not otherwise make, at a points penalty, so choose when to use them.
- When all 9 cards are down, add up your dice and subtract the rotten fruit. Try to beat your best score.
What’s in the PDF
- Cards file: 18 cards in full colour, with a low-ink version and a numbered version also on BoardGameGeek.
- Rules booklet (English). A rules file for the Kickstarter edition with custom fruit dice is offered separately.
- The files are on BoardGameGeek: sign in with a free account to download them. We could not open them, so the page count is not listed here.
In the PDF
- 18 cards (9 used per game)
- rules booklet