About Carcassonne
Carcassonne is Klaus-Jürgen Wrede’s tile-laying game, first published by Hans im Glück in 2000 and named after the walled city in southern France. Players take turns drawing a square land tile and adding it to a shared map of roads, cities, fields and monasteries. Asmodee offers a free English “Demo” file on its Print & Play site.
It is one of the best gateway games for families from age 7: one tile per turn, an obvious choice of where it fits, and a growing map that looks good on the table. The demo lets you test the rules before buying the box.
How to play in one minute
- Place the start tile face up and shuffle the rest face down. Give each player their followers.
- On your turn, draw a tile and place it so every edge matches its neighbours: road to road, city to city, field to field.
- You may then put one of your followers on a feature of that tile, as long as no other follower already claims it.
- When a road, city or monastery is completed, it scores at once and the followers on it come back.
- When the tiles run out, score unfinished features and fields. The highest score wins.
What’s in the PDF
- One “Demo (English)” file listed under Games: land tiles to cut out and the demo rules. Asmodee does not state the tile count.
- Downloads open after you sign in with a free My asmodee account. We could not open the file, so the page count is not listed here.
- Print in colour on card stock so the tiles lie flat. Coloured buttons, beads or meeples from another game work as followers.